Replay
  • HumanHipposaur
    1. Archmage, level 4
    2. Blood Mage, level 1
  • Night ElfMelina
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:09:43
Patch
1.32
Downloads
83
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 23, 2021 by Stowka
Game breakdown

Hipposaur (Hipposaurier#2643)

228 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 1

Units

  • Peasant23
  • Footman11
  • Rifleman1

Buildings

  • Farm6
  • Scout Tower6
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Guard Tower1
  • Workshop1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234
Set 173 2 10 5
Used 135 18 259 341
Actions by type
Right clicks
716
Selections
309
Control group selections
753
Control groups set
190
Build and train orders
143
Abilities
0
Basic commands
43
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Melina (ItsMelinaaaa#2611)

315 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp14
  • Archer6
  • Dryad5

Buildings

  • Moon Well3
  • Ancient of Wonders3
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Potion of Healing3
  • Lesser Clarity Potion2
  • Staff of Preservation1
  • Moonstone1

Control groups

Group 123457
Set 36 13 1 4 9 2
Used 759 48 235 478 18 5
Actions by type
Right clicks
912
Selections
340
Control group selections
1543
Control groups set
65
Build and train orders
49
Abilities
61
Basic commands
34
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
6,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,726 2:25 3,453 4:51 5,179 7:17 6,905 9:43
Army1,690
Economy2,110
Production780
Technology750
Support1,575
Nightelf
5,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,726 2:25 3,453 4:51 5,179 7:17 6,905 9:43
Army1,505
Economy840
Production975
Technology320
Support1,810
9:43 / 9:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays