Replay
  • Night ElfMysT
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 3
  • HumanHipposaur
    1. Archmage, level 4
    2. Blood Mage, level 4
vs
Game length
00:13:50
Patch
1.32
Downloads
48
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 23, 2021 by Stowka
Game breakdown

MysT (jNgMysT#1973)

210 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 3

Units

  • Wisp21
  • Archer5
  • Druid of the Claw5
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well9
  • Ancient of Lore5
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 4
  • Mark of the ClawLevel 2

Items

  • Staff of Preservation2
  • Moonstone1
  • Orb of Venom1
  • Anti-magic Potion1

Control groups

Group 12345
Set 2 2 1 1 1
Used 215 223 27 0 0
Group 67890
Set 1 1 2 7 20
Used 0 0 4 89 144
Actions by type
Right clicks
1360
Selections
499
Control group selections
702
Control groups set
38
Build and train orders
86
Abilities
56
Basic commands
87
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Hipposaur (Hipposaurier#2643)

231 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 4

Units

  • Peasant33
  • Footman10
  • Rifleman5
  • Mortar Team3
  • Priest3
  • Spell Breaker3
  • Sorceress2
  • Flying Machine1

Buildings

  • Farm11
  • Scout Tower4
  • Arcane Tower4
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • Control Magic
  • Gunpowder
  • Plating
  • Flare

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Claws of Attack +61
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 147 15 14 5
Used 248 130 285 326
Actions by type
Right clicks
1117
Selections
531
Control group selections
989
Control groups set
181
Build and train orders
214
Abilities
18
Basic commands
82
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
9,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,969 3:27 5,938 6:55 8,906 10:22 11,875 13:50
Army2,590
Economy1,940
Production1,105
Technology825
Support2,895

Partial spend: actions with unknown prices are excluded.

Human
11,875

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,969 3:27 5,938 6:55 8,906 10:22 11,875 13:50
Army4,375
Economy2,860
Production780
Technology800
Support3,060
13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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