Replay
  • UndeadSyDe
    1. Dreadlord, level 6
  • HumanScription
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:16
Patch
1.32
Downloads
38
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 22, 2021 by Stowka
Game breakdown

SyDe (SyDe#2753)

225 APM

Heroes

  • DreadlordLevel 6

Units

  • Ghoul25
  • Acolyte7
  • Meatwagon2
  • Goblin Zeppelin1
  • Obsidian Statue1

Buildings

  • Ziggurat7
  • Crypt5
  • Nerubian Tower2
  • Spirit Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1

Upgrades

  • Cannibalize
  • Unholy StrengthLevel 3
  • Unholy Armor
  • Ghoul Frenzy
  • Disease CloudLevel 2

Items

  • Sacrificial Skull3
  • Rod of Necromancy2
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Potion of Healing1
  • Potion of Mana1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 110 36 7 7 4 2
Used 216 149 16 159 249 136
Actions by type
Right clicks
901
Selections
569
Control group selections
925
Control groups set
166
Build and train orders
98
Abilities
65
Basic commands
191
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Scription (SalociN#21164)

233 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant23
  • Footman10
  • Rifleman5
  • Priest4
  • Goblin Sapper2

Buildings

  • Farm10
  • Scout Tower5
  • Guard Tower3
  • Arcane Sanctum3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Long Rifles
  • Masonry
  • Gunpowder

Items

  • Scroll of Healing3
  • Staff of Teleportation1
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 98 6 5 1 1
Used 180 26 328 245 378
Actions by type
Right clicks
1057
Selections
465
Control group selections
1157
Control groups set
111
Build and train orders
100
Abilities
4
Basic commands
89
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

UndeadData incomplete
11,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,935 3:19 5,870 6:38 8,805 9:57 11,740 13:16
Army3,900
Economy750
Production1,460
Technology1,335
Support4,295

Partial spend: actions with unknown prices are excluded.

Human
10,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,935 3:19 5,870 6:38 8,805 9:57 11,740 13:16
Army3,345
Economy2,110
Production950
Technology745
Support2,865
13:16 / 13:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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