Replay
  • HumanThiones
    1. Archmage, level 2
vs
Game length
00:06:21
Patch
1.32
Downloads
46
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 16, 2021 by Stowka
Game breakdown

RaZZoRMaN (RaZZoRMaN#2591)

319 APM

Heroes

  • Far SeerLevel 4

Units

  • Peon11
  • Grunt6

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Beastiary1

Items

  • Healing Salve1
  • Lesser Clarity Potion1
  • Scroll of Speed1

Control groups

Group 12345
Set 15 4 27 10 25
Used 329 387 182 99 298
Actions by type
Right clicks
315
Selections
182
Control group selections
1295
Control groups set
81
Build and train orders
58
Abilities
18
Basic commands
51
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Thiones (Thiones#1710)

197 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant11
  • Footman7

Buildings

  • Farm3
  • Altar of Kings2
  • Arcane Tower2
  • Keep2
  • Barracks1
  • Scout Tower1

Control groups

Group 13456
Set 7 1 1 1 1
Used 53 6 138 140 144
Actions by type
Right clicks
498
Selections
137
Control group selections
481
Control groups set
11
Build and train orders
52
Abilities
0
Basic commands
15
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
3,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 919 1:35 1,838 3:10 2,756 4:45 3,675 6:21
Army1,200
Economy825
Production505
Technology315
Support830
Human
3,340

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 919 1:35 1,838 3:10 2,756 4:45 3,675 6:21
Army945
Economy825
Production520
Technology780
Support270
6:21 / 6:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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