Replay
  • UndeadHappy
    1. Death Knight, level 2
vs
Game length
00:05:22
Patch
1.26
Downloads
45
Turtle Rock
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Happy (Happy_)

370 APM

Heroes

  • Death KnightLevel 2

Units

  • Acolyte3
  • Ghoul3
  • Crypt Fiend3

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1

Items

  • Rod of Necromancy2

Control groups

Group 12456
Set 53 86 50 23 34
Used 255 102 117 218 1
Group 7890
Set 16 9 11 11
Used 0 0 0 0
Actions by type
Right clicks
672
Selections
219
Control group selections
693
Control groups set
293
Build and train orders
28
Abilities
8
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rob (German player) (tS.Rob)

157 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant16
  • Footman9

Buildings

  • Farm5
  • Scout Tower3
  • Altar of Kings1
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1

Control groups

Group 123
Set 20 12 5
Used 125 98 12
Actions by type
Right clicks
290
Selections
192
Control group selections
235
Control groups set
37
Build and train orders
37
Abilities
0
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 859 1:20 1,718 2:41 2,576 4:01 3,435 5:22
Army1,005
Economy225
Production380
Technology645
Support945
Human
3,435

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 859 1:20 1,718 2:41 2,576 4:01 3,435 5:22
Army1,215
Economy1,200
Production340
Technology70
Support610
5:22 / 5:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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