Replay
  • HumanLeon
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:03
Patch
1.32
Downloads
33
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 6, 2021 by Stowka
Game breakdown

Rob (German player) (Rob#24463)

142 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant16
  • Footman10
  • Priest2
  • Spell Breaker1

Buildings

  • Farm5
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 12
Set 34 13
Used 110 65
Actions by type
Right clicks
693
Selections
358
Control group selections
175
Control groups set
47
Build and train orders
84
Abilities
5
Basic commands
30
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Leon (Leon#23655)

416 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant12
  • Footman7
  • Spell Breaker3
  • Priest2
  • Sorceress1

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Tower1
  • Town Hall1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 128 11 63 26 35 10
Used 718 289 328 162 450 40
Actions by type
Right clicks
1325
Selections
368
Control group selections
1987
Control groups set
273
Build and train orders
55
Abilities
32
Basic commands
97
Item uses
1
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
4,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,360 2:30 2,720 5:01 4,080 7:32 5,440 10:03
Army1,835
Economy1,200
Production640
Technology390
Support910
Human
5,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,360 2:30 2,720 5:01 4,080 7:32 5,440 10:03
Army2,015
Economy1,285
Production640
Technology390
Support1,110
10:03 / 10:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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