Replay
  • HumanLeon
    1. Archmage, level 3
    2. Mountain King, level 2
vs
Game length
00:10:48
Patch
1.32
Downloads
42
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 6, 2021 by Stowka
Game breakdown

Rob (German player) (Rob#24463)

139 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant11
  • Footman8
  • Priest3
  • Knight2

Buildings

  • Farm6
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Arcane Sanctum1
  • Castle1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • DefendLevel 2
  • Priest TrainingLevel 2
  • Animal War Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Staff of Sanctuary1

Control groups

Group 123
Set 53 16 3
Used 138 71 9
Actions by type
Right clicks
689
Selections
363
Control group selections
218
Control groups set
72
Build and train orders
84
Abilities
17
Basic commands
11
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Leon (Leon#23655)

426 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman8
  • Priest3
  • Sorceress1
  • Spell Breaker1

Buildings

  • Farm6
  • Barracks2
  • Arcane Vault2
  • Arcane Sanctum2
  • Castle2
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Lumber Harvesting

Items

  • Lesser Clarity Potion1

Control groups

Group 123456
Set 167 18 82 19 43 4
Used 803 373 373 149 529 22
Actions by type
Right clicks
1363
Selections
404
Control group selections
2249
Control groups set
333
Build and train orders
60
Abilities
38
Basic commands
109
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

HumanData incomplete
6,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,569 2:42 3,138 5:24 4,706 8:06 6,275 10:48
Army1,975
Economy825
Production670
Technology1,025
Support1,730

Partial spend: actions with unknown prices are excluded.

Human
6,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,569 2:42 3,138 5:24 4,706 8:06 6,275 10:48
Army1,855
Economy1,210
Production800
Technology1,110
Support1,300
10:48 / 10:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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