Replay
  • UndeadFeartheg0lem
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
  • UndeadColorado
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 1
vs
Game length
00:15:36
Patch
1.32
Downloads
32
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Nov 2, 2021 by Stowka
Game breakdown

Feartheg0lem (aSiaNe#2470)

139 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul18
  • Acolyte13
  • Crypt Fiend8
  • Banshee3
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature AttackLevel 3
  • Banshee TrainingLevel 2
  • Destroyer Form
  • Ghoul Frenzy
  • Web

Items

  • Scroll of Healing3
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Protection1

Control groups

Group 123456
Set 37 8 2 4 1 1
Used 193 108 45 65 43 17
Actions by type
Right clicks
1010
Selections
396
Control group selections
471
Control groups set
53
Build and train orders
115
Abilities
29
Basic commands
17
Item uses
13
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Colorado (Colorado16#11383)

94 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 1

Units

  • Acolyte8
  • Ghoul8
  • Crypt Fiend8
  • Banshee3
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat8
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Temple of the Damned1

Upgrades

  • Creature AttackLevel 2
  • Banshee TrainingLevel 2
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 123456
Set 31 2 2 2 2 1
Used 81 12 34 22 16 2
Actions by type
Right clicks
733
Selections
337
Control group selections
167
Control groups set
40
Build and train orders
73
Abilities
20
Basic commands
38
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
13,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,386 3:54 6,773 7:48 10,159 11:42 13,545 15:36
Army4,985
Economy1,200
Production875
Technology1,665
Support4,820
Undead
9,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,386 3:54 6,773 7:48 10,159 11:42 13,545 15:36
Army3,785
Economy600
Production875
Technology1,065
Support3,220
15:36 / 15:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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