Replay
  • OrcTeddster
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
  • HumanItaliener
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:13:30
Patch
1.32
Downloads
48
Autumn Leaves 2.0
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 30, 2021 by Stowka
Game breakdown

Teddster (Teddster#1274)

148 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 2

Units

  • Troll Headhunter/Berserker14
  • Peon7
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow7
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Beastiary1

Upgrades

  • Ranged WeaponsLevel 3
  • Troll Regeneration
  • Berserker Upgrade
  • War Drums Damage IncreaseLevel 2

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Scroll of Speed1
  • Orb of Lightning1

Control groups

Group 1234
Set 78 2 6 1
Used 314 109 145 7
Actions by type
Right clicks
745
Selections
295
Control group selections
575
Control groups set
87
Build and train orders
104
Abilities
42
Basic commands
100
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Italiener (Italiener#1280)

176 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant8
  • Footman6
  • Spell Breaker5
  • Sorceress4
  • Priest3
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Defend
  • Priest Training
  • Control Magic

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 12356
Set 44 34 35 2 1
Used 329 202 84 22 29
Actions by type
Right clicks
916
Selections
473
Control group selections
666
Control groups set
116
Build and train orders
124
Abilities
25
Basic commands
15
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
6,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,785 3:22 3,570 6:45 5,355 10:07 7,140 13:30
Army2,295
Economy525
Production505
Technology915
Support2,325

Partial spend: actions with unknown prices are excluded.

Human
7,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,785 3:22 3,570 6:45 5,355 10:07 7,140 13:30
Army3,155
Economy600
Production640
Technology615
Support2,130
13:30 / 13:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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