Replay
  • HumanPalleS
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanLeon
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:12:20
Patch
1.32
Downloads
45
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 30, 2021 by Stowka
Game breakdown

PalleS (Palles#2378)

150 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant24
  • Footman12
  • Priest5
  • Spell Breaker4

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training
  • Control Magic

Items

  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 53 18 7 3
Used 175 32 6 131
Group 5689
Set 34 3 6 1
Used 137 26 51 0
Actions by type
Right clicks
584
Selections
315
Control group selections
558
Control groups set
125
Build and train orders
132
Abilities
20
Basic commands
73
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Leon (Leon#23655)

432 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant13
  • Footman7
  • Priest7
  • Spell Breaker5

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Lumber Harvesting

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 123456
Set 180 21 111 21 47 27
Used 996 598 350 143 525 62
Actions by type
Right clicks
1535
Selections
465
Control group selections
2674
Control groups set
407
Build and train orders
78
Abilities
39
Basic commands
78
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
7,895

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,974 3:05 3,948 6:10 5,921 9:15 7,895 12:20
Army3,155
Economy2,185
Production640
Technology545
Support1,370
Human
6,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,974 3:05 3,948 6:10 5,921 9:15 7,895 12:20
Army2,965
Economy1,360
Production640
Technology320
Support1,660
12:20 / 12:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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