Replay
  • OrcToM
    1. Far Seer, level 4
  • OrcRavinDrannor
    1. Far Seer, level 7
    2. Pandaren Brewmaster, level 2
vs
Game length
00:10:31
Patch
1.32
Downloads
52
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 28, 2021 by Stowka
Game breakdown

ToM (ToM#22458)

222 APM

Heroes

  • Far SeerLevel 4

Units

  • Troll Headhunter/Berserker16
  • Peon7

Buildings

  • Orc Burrow5
  • Voodoo Lounge4
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Watch Tower1

Upgrades

  • Ranged WeaponsLevel 3
  • Armor

Items

  • Scroll of Healing2
  • Scroll of Protection2

Control groups

Group 1245
Set 203 13 4 75
Used 226 76 113 140
Actions by type
Right clicks
819
Selections
375
Control group selections
555
Control groups set
295
Build and train orders
67
Abilities
3
Basic commands
183
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

RavinDrannor (RavinDrannor#1705)

307 APM

Heroes

  • Far SeerLevel 7
  • Pandaren BrewmasterLevel 2

Units

  • Troll Headhunter/Berserker16
  • Peon8
  • Shaman3
  • Grunt2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Healing2

Control groups

Group 12345
Set 2 6 60 13 1
Used 740 523 259 12 17
Actions by type
Right clicks
992
Selections
371
Control group selections
1551
Control groups set
82
Build and train orders
142
Abilities
29
Basic commands
26
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Orc
6,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,695 2:37 3,390 5:15 5,085 7:53 6,780 10:31
Army2,160
Economy525
Production540
Technology0
Support3,035
Orc
6,780

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,695 2:37 3,390 5:15 5,085 7:53 6,780 10:31
Army2,950
Economy600
Production690
Technology315
Support2,225
10:31 / 10:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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