Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadColorado
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:12:12
Patch
1.32
Downloads
28
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 26, 2021 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

197 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant10
  • Footman5
  • Flying Machine3
  • Gryphon Rider3
  • Rifleman2
  • Knight1

Buildings

  • Farm10
  • Scout Tower2
  • Castle2
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Workshop1

Upgrades

  • Swords
  • Storm Hammers
  • Animal War Training

Items

  • Scroll of Regeneration1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 86 6 26 2 3 4
Used 214 15 121 136 278 26
Actions by type
Right clicks
768
Selections
400
Control group selections
790
Control groups set
127
Build and train orders
94
Abilities
24
Basic commands
144
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Colorado (Colorado16#11383)

85 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul15
  • Crypt Fiend6
  • Acolyte3
  • Obsidian Statue3

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web
  • Ghoul Frenzy

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 26 4 1 2 1 2
Used 71 23 16 12 7 0
Actions by type
Right clicks
488
Selections
245
Control group selections
129
Control groups set
36
Build and train orders
68
Abilities
18
Basic commands
13
Item uses
3
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
7,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,806 3:03 3,613 6:06 5,419 9:09 7,225 12:12
Army2,470
Economy750
Production760
Technology1,360
Support1,700
Undead
7,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,806 3:03 3,613 6:06 5,419 9:09 7,225 12:12
Army3,690
Economy225
Production520
Technology970
Support1,820
12:12 / 12:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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