Replay
  • OrcFly100%
    1. Blademaster, level 4
    2. Shadow Hunter, level 7
  • HumanJTZ
    1. Archmage, level 6
    2. Mountain King, level 4
vs
Game length
00:27:41
Patch
1.32
Downloads
138
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 22, 2021 by Stowka
Game breakdown

Fly100% (flygogogo#5726)

276 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 7

Units

  • Peon15
  • Raider13
  • Grunt7
  • Spirit Walker5
  • Wind Rider3
  • Kodo Beast2
  • Troll Headhunter/Berserker2
  • Forest Troll Berserker1

Buildings

  • Orc Burrow10
  • Beastiary3
  • Voodoo Lounge2
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Tauren Totem1
  • Great Hall1
  • War Mill1
  • Fortress1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Berserker Strength
  • ArmorLevel 2
  • Melee WeaponsLevel 2
  • Reinforced Defenses
  • Pillage
  • War Drums Damage IncreaseLevel 2

Items

  • Lesser Clarity Potion11
  • Scroll of Healing10
  • Healing Salve7
  • Scroll of Speed6
  • Potion of Mana4
  • Potion of Lesser Invulnerability3
  • Circlet of Nobility1
  • Potion of Healing1
  • Scroll of Town Portal1
  • Dust of Appearance1
  • Tiny Great Hall1

Control groups

Group 12345
Set 163 64 65 26 10
Used 835 613 543 193 3
Actions by type
Right clicks
2972
Selections
1357
Control group selections
2187
Control groups set
328
Build and train orders
256
Abilities
214
Basic commands
232
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
9

JTZ (JTZ#11485)

217 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4

Units

  • Peasant19
  • Spell Breaker16
  • Footman10
  • Flying Machine9
  • Priest6
  • Sorceress3

Buildings

  • Farm13
  • Arcane Vault2
  • Arcane Sanctum2
  • Scout Tower2
  • Guard Tower2
  • Workshop2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Town Hall1
  • Arcane Tower1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 2
  • Sorceress Training
  • SwordsLevel 2
  • PlatingLevel 3
  • Flak Cannons

Items

  • Potion of Mana8
  • Scroll of Regeneration5
  • Scroll of Healing5
  • Scroll of Town Portal4
  • Lesser Clarity Potion4
  • Potion of Lesser Invulnerability3
  • Dust of Appearance2
  • Potion of Healing2
  • Tome of Retraining1
  • Scroll of Protection1

Control groups

Group 12356
Set 147 9 13 13 2
Used 622 401 104 53 39
Group 7890
Set 1 4 1 1
Used 185 70 72 96
Actions by type
Right clicks
2249
Selections
1278
Control group selections
1642
Control groups set
191
Build and train orders
272
Abilities
64
Basic commands
228
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

OrcData incomplete
20,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,010 6:55 10,020 13:50 15,030 20:45 20,040 27:41
Army6,535
Economy1,510
Production930
Technology1,305
Support9,760

Partial spend: actions with unknown prices are excluded.

Human
19,450

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,010 6:55 10,020 13:50 15,030 20:45 20,040 27:41
Army6,965
Economy1,810
Production920
Technology630
Support9,125
27:41 / 27:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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