Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 4
  • UndeadSpeedyrogue
    1. Crypt Lord, level 4
    2. Death Knight, level 3
    3. Lich, level 2
vs
Game length
00:15:04
Patch
1.32
Downloads
50
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 21, 2021 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

205 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 4

Units

  • Peasant8
  • Flying Machine8
  • Gryphon Rider6
  • Footman5
  • Knight1

Buildings

  • Farm10
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Swords
  • Animal War Training
  • Storm Hammers
  • Flak Cannons
  • Gunpowder
  • Flying Machine Bombs

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 98 18 36 5 2 2
Used 348 107 157 133 307 35
Actions by type
Right clicks
885
Selections
491
Control group selections
1087
Control groups set
161
Build and train orders
117
Abilities
41
Basic commands
239
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Speedyrogue (SpeedyRogue#2161377)

64 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Crypt Fiend9
  • Obsidian Statue5
  • Acolyte2
  • Ghoul2
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat6
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1

Upgrades

  • Burrow
  • Web
  • Destroyer Form
  • Creature AttackLevel 2

Items

  • Rod of Necromancy2
  • Potion of Mana1
  • Scroll of Healing1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 30 7 4 2
Used 151 34 5 2
Actions by type
Right clicks
360
Selections
233
Control group selections
192
Control groups set
43
Build and train orders
69
Abilities
25
Basic commands
0
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
8,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,058 3:46 4,115 7:32 6,173 11:18 8,230 15:04
Army3,400
Economy600
Production760
Technology1,250
Support2,220
Undead
8,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,058 3:46 4,115 7:32 6,173 11:18 8,230 15:04
Army3,370
Economy150
Production520
Technology1,190
Support2,870
15:04 / 15:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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