Replay
  • HumanMisterWinner
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadShali
    1. Death Knight, level 3
    2. Lich, level 2
vs
Game length
00:14:31
Patch
1.32
Downloads
26
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 11, 2021 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

190 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant9
  • Flying Machine9
  • Footman5
  • Gryphon Rider4
  • Goblin Shredder1
  • Knight1

Buildings

  • Farm9
  • Gryphon Aviary2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Castle1
  • Workshop1

Upgrades

  • Swords
  • Animal War Training
  • Storm Hammers
  • Flak Cannons

Items

  • Scroll of Town Portal2
  • Staff of Sanctuary1

Control groups

Group 123456
Set 87 15 35 10 3 2
Used 271 67 172 99 309 43
Actions by type
Right clicks
791
Selections
450
Control group selections
961
Control groups set
152
Build and train orders
106
Abilities
28
Basic commands
207
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Shali (Shali#2730)

164 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2

Units

  • Ghoul14
  • Crypt Fiend5
  • Gargoyle4
  • Acolyte3
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Graveyard3
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Web
  • Destroyer Form
  • Ghoul Frenzy
  • Creature Attack

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 1234
Set 28 12 4 7
Used 298 205 57 18
Actions by type
Right clicks
1109
Selections
489
Control group selections
578
Control groups set
51
Build and train orders
69
Abilities
23
Basic commands
5
Item uses
4
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Timeline

Human
8,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 3:37 4,235 7:15 6,353 10:53 8,470 14:31
Army3,315
Economy675
Production760
Technology1,100
Support2,190
Undead
8,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,118 3:37 4,235 7:15 6,353 10:53 8,470 14:31
Army4,055
Economy225
Production720
Technology1,120
Support2,350
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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