Replay
  • HumanJeremyAu
    1. Archmage, level 4
    2. Mountain King, level 4
  • OrcD4rK
    1. Far Seer, level 5
    2. Tauren Chieftain, level 1
vs
Game length
00:16:13
Patch
1.32
Downloads
28
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 9, 2021 by Stowka
Game breakdown

JeremyAu (计浪阐#5160)

239 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant9
  • Spell Breaker9
  • Footman5
  • Priest5
  • Sorceress5

Buildings

  • Farm7
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Keep1

Upgrades

  • Defend
  • Control Magic
  • Priest Training

Items

  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Scroll of Healing1

Control groups

Group 12346
Set 164 57 21 41 13
Used 619 326 48 157 34
Actions by type
Right clicks
1226
Selections
638
Control group selections
1184
Control groups set
296
Build and train orders
113
Abilities
63
Basic commands
467
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

D4rK (D4rK#21770)

148 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 1

Units

  • Peon11
  • Troll Headhunter/Berserker9
  • Shaman7
  • Grunt5
  • Raider4
  • Kodo Beast3

Buildings

  • Orc Burrow4
  • Great Hall2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1

Upgrades

  • Spiked BarricadesLevel 2
  • Ensnare
  • Shaman Training

Items

  • Lesser Clarity Potion6
  • Scroll of Speed4
  • Healing Salve3
  • Scroll of Healing3
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 123
Set 226 8 2
Used 161 111 87
Actions by type
Right clicks
1152
Selections
515
Control group selections
359
Control groups set
236
Build and train orders
131
Abilities
54
Basic commands
15
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,240

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,799 4:08 5,598 8:16 8,396 12:25 11,195 16:33
Army4,060
Economy675
Production980
Technology545
Support1,980
Orc
11,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,799 4:08 5,598 8:16 8,396 12:25 11,195 16:33
Army4,610
Economy1,595
Production655
Technology365
Support3,970
16:33 / 16:33
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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