Replay
  • UndeadDuke17
    1. Death Knight, level 2
    2. Lich, level 1
  • Night ElfPokey
    1. Keeper of the Grove, level 4
    2. Demon Hunter, level 1
vs
Game length
00:07:46
Patch
1.32
Downloads
33
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 5, 2021 by Stowka
Game breakdown

Duke17 (Duke17#2190)

109 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul6
  • Acolyte4
  • Crypt Fiend3

Buildings

  • Ziggurat3
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Dust of Appearance1
  • Potion of Mana1

Control groups

Group 124690
Set 6 2 1 1 1 1
Used 0 13 12 10 2 1
Actions by type
Right clicks
521
Selections
165
Control group selections
38
Control groups set
12
Build and train orders
31
Abilities
10
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Pokey (Pokey26#1244)

112 APM

Heroes

  • Keeper of the GroveLevel 4
  • Demon HunterLevel 1

Units

  • Wisp31
  • Archer6
  • Dryad1

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Nature's Blessing

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 36 7 2 2 3 1
Used 84 59 16 0 4 0
Actions by type
Right clicks
390
Selections
117
Control group selections
163
Control groups set
51
Build and train orders
54
Abilities
17
Basic commands
37
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
4,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,351 1:56 2,703 3:53 4,054 5:49 5,405 7:46
Army1,365
Economy300
Production380
Technology1,070
Support1,220
Nightelf
5,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,351 1:56 2,703 3:53 4,054 5:49 5,405 7:46
Army925
Economy2,200
Production640
Technology470
Support1,170
7:46 / 7:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays