Replay
  • HumanDirtBag
    1. Archmage, level 5
    2. Pandaren Brewmaster, level 1
vs
Game length
00:08:59
Patch
1.32
Downloads
38
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 3, 2021 by x3-DemoN
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

322 APM

Heroes

  • LichLevel 3

Units

  • Ghoul23
  • Acolyte16

Buildings

  • Ziggurat3
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1

Control groups

Group 12456
Set 45 17 1 2 1
Used 197 60 357 230 345
Actions by type
Right clicks
1090
Selections
356
Control group selections
1189
Control groups set
66
Build and train orders
72
Abilities
22
Basic commands
60
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

DirtBag (YouDirtBag#1315)

210 APM

Heroes

  • ArchmageLevel 5
  • Pandaren BrewmasterLevel 1

Units

  • Footman31
  • Peasant20

Buildings

  • Farm5
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Guard Tower1
  • Blacksmith1
  • Castle1

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Circlet of Nobility1
  • Potion of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234569
Set 35 2 1 1 1 1 3
Used 111 0 7 221 38 88 5
Actions by type
Right clicks
708
Selections
412
Control group selections
470
Control groups set
44
Build and train orders
146
Abilities
7
Basic commands
52
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,386 2:14 4,773 4:29 7,159 6:44 9,545 8:59
Army2,760
Economy1,200
Production760
Technology200
Support1,080
Human
9,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,386 2:14 4,773 4:29 7,159 6:44 9,545 8:59
Army4,185
Economy1,885
Production520
Technology890
Support2,065
8:59 / 8:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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