Replay
  • UndeadINSUPERABLE
    1. Lich, level 3
    2. Death Knight, level 1
  • HumanDirtBag
    1. Archmage, level 3
vs
Game length
00:08:01
Patch
1.32
Downloads
38
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Oct 3, 2021 by x3-DemoN
Game breakdown

INSUPERABLE (iNSUPERABLE#11842)

312 APM

Heroes

  • LichLevel 3
  • Death KnightLevel 1

Units

  • Ghoul13
  • Acolyte3
  • Crypt Fiend2

Buildings

  • Ziggurat3
  • Halls of the Dead2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Backpack

Items

  • Rod of Necromancy3

Control groups

Group 124560
Set 72 12 2 3 1 1
Used 242 33 357 187 343 0
Actions by type
Right clicks
803
Selections
284
Control group selections
1162
Control groups set
91
Build and train orders
43
Abilities
16
Basic commands
74
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

DirtBag (YouDirtBag#1315)

198 APM

Heroes

  • ArchmageLevel 3

Units

  • Footman27
  • Peasant20

Buildings

  • Farm5
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Town Hall1
  • Arcane Tower1
  • Guard Tower1

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234569
Set 17 4 2 1 1 1 3
Used 60 11 32 211 43 70 7
Actions by type
Right clicks
573
Selections
333
Control group selections
434
Control groups set
29
Build and train orders
131
Abilities
4
Basic commands
47
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
4,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:00 3,748 4:00 5,621 6:00 7,495 8:01
Army1,990
Economy225
Production520
Technology1,015
Support1,245
Human
7,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,874 2:00 3,748 4:00 5,621 6:00 7,495 8:01
Army3,645
Economy1,885
Production520
Technology140
Support1,305
8:01 / 8:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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