Replay
  • Night ElfArk
    1. Priestess of the Moon, level 1
  • Night ElfHunter
    1. Demon Hunter, level 1
vs
Game length
00:02:23
Patch
1.32
Downloads
35
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 26, 2021 by penseeeternelle
Game breakdown

Ark (ark#1284)

349 APM

Heroes

  • Priestess of the MoonLevel 1

Units

  • Wisp10
  • Archer1

Buildings

  • Altar of Elders2
  • Moon Well2
  • Ancient of War1
  • Hunter's Hall1

Control groups

Group 123456
Set 1 1 1 1 1 1
Used 17 18 8 247 132 204
Actions by type
Right clicks
116
Selections
21
Control group selections
626
Control groups set
6
Build and train orders
15
Abilities
4
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Hunter (SimplyHunteR#1579)

471 APM

Heroes

  • Demon HunterLevel 1

Units

  • Wisp9
  • Archer1

Buildings

  • Altar of Elders2
  • Moon Well2
  • Ancient of War1

Control groups

Group 1234
Set 4 7 1 1
Used 152 79 236 196
Actions by type
Right clicks
233
Selections
71
Control group selections
663
Control groups set
13
Build and train orders
15
Abilities
2
Basic commands
91
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
1,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 453 0:35 905 1:11 1,358 1:47 1,810 2:23
Army130
Economy600
Production510
Technology0
Support570
Nightelf
1,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 453 0:35 905 1:11 1,358 1:47 1,810 2:23
Army130
Economy540
Production510
Technology0
Support360
2:23 / 2:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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