Replay
  • Night ElfArk
    1. Priestess of the Moon, level 4
    2. Dark Ranger, level 2
  • Night ElfHunter
    1. Keeper of the Grove, level 3
    2. Naga Sea Witch, level 4
vs
Game length
00:12:49
Patch
1.32
Downloads
38
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 26, 2021 by penseeeternelle
Game breakdown

Ark (ark#1284)

266 APM

Heroes

  • Priestess of the MoonLevel 4
  • Dark RangerLevel 2

Units

  • Wisp21
  • Dryad9
  • Huntress4
  • Archer1
  • Goblin Sapper1

Buildings

  • Moon Well5
  • Tree of Life3
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Abolish Magic

Items

  • Scroll of Healing2
  • Dust of Appearance1

Control groups

Group 123456
Set 9 10 5 1 2 3
Used 294 331 84 275 221 269
Actions by type
Right clicks
1228
Selections
445
Control group selections
1474
Control groups set
30
Build and train orders
74
Abilities
27
Basic commands
78
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hunter (SimplyHunteR#1579)

310 APM

Heroes

  • Keeper of the GroveLevel 3
  • Naga Sea WitchLevel 4

Units

  • Wisp18
  • Druid of the Claw6
  • Archer5
  • Dryad4

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Preservation3
  • Potion of Healing3
  • Staff of Teleportation1
  • Moonstone1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1234
Set 74 3 2 1
Used 633 76 395 450
Actions by type
Right clicks
1231
Selections
667
Control group selections
1554
Control groups set
80
Build and train orders
93
Abilities
53
Basic commands
251
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
8,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,115 3:12 4,230 6:24 6,345 9:36 8,460 12:49
Army2,430
Economy2,280
Production820
Technology740
Support1,775
Nightelf
8,460

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,115 3:12 4,230 6:24 6,345 9:36 8,460 12:49
Army2,760
Economy1,080
Production820
Technology700
Support3,100
12:49 / 12:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays