Replay
  • UndeadEnTe
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 2
  • UndeadLubber
    1. Lich, level 4
    2. Death Knight, level 2
vs
Game length
00:16:11
Patch
1.32
Downloads
29
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 25, 2021 by penseeeternelle
Game breakdown

EnTe (EnTe#21775)

203 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul12
  • Crypt Fiend6
  • Obsidian Statue5
  • Acolyte3
  • Meatwagon1
  • Abomination1

Buildings

  • Ziggurat6
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Creature Attack

Items

  • Rod of Necromancy3
  • Boots of Speed1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12
Set 38 6
Used 458 407
Actions by type
Right clicks
1554
Selections
585
Control group selections
865
Control groups set
44
Build and train orders
109
Abilities
52
Basic commands
40
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Lubber (Lubber#21628)

243 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 2

Units

  • Acolyte19
  • Ghoul11
  • Crypt Fiend7
  • Obsidian Statue1

Buildings

  • Ziggurat7
  • Spirit Tower4
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Black Citadel2
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1
  • Slaughterhouse1

Upgrades

  • Creature AttackLevel 3
  • Burrow
  • Ghoul Frenzy

Items

  • Rod of Necromancy5
  • Sacrificial Skull1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 1234
Set 73 5 4 4
Used 937 393 263 270
Actions by type
Right clicks
1056
Selections
602
Control group selections
1863
Control groups set
86
Build and train orders
102
Abilities
65
Basic commands
104
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
8,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,738 4:02 5,475 8:05 8,213 12:08 10,950 16:11
Army4,200
Economy225
Production520
Technology1,070
Support2,620
Undead
10,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,738 4:02 5,475 8:05 8,213 12:08 10,950 16:11
Army3,025
Economy1,650
Production900
Technology1,925
Support3,450
16:11 / 16:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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