Replay
  • Night ElfBany
    1. Keeper of the Grove, level 2
  • UndeadEer0
    1. Death Knight, level 2
    2. Lich, level 2
vs
Game length
00:09:19
Patch
1.28
Downloads
43
Ancient Isles
Game
1v1 on patch 1.28
File
.nwg
Uploaded
Sep 21, 2021 by penseeeternelle
Game breakdown

Bany (happybany)

235 APM

Heroes

  • Keeper of the GroveLevel 2

Units

  • Wisp23
  • Glaive Thrower7
  • Huntress6

Buildings

  • Ancient Protector8
  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Ultravision

Control groups

Group 1234
Set 49 8 1 1
Used 107 21 150 252
Group 5679
Set 1 1 1 6
Used 368 72 54 11
Actions by type
Right clicks
538
Selections
314
Control group selections
1035
Control groups set
68
Build and train orders
63
Abilities
26
Basic commands
91
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Eer0 (eer0)

248 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 2

Units

  • Ghoul7
  • Meatwagon4
  • Acolyte3
  • Crypt Fiend2
  • Obsidian Statue1

Buildings

  • Crypt3
  • Ziggurat3
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy5

Control groups

Group 1234
Set 26 2 6 8
Used 240 140 91 86
Actions by type
Right clicks
1155
Selections
410
Control group selections
557
Control groups set
42
Build and train orders
79
Abilities
6
Basic commands
24
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:19 3,370 4:39 5,055 6:59 6,740 9:19
Army2,640
Economy1,380
Production480
Technology50
Support2,190
Undead
5,580

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,685 2:19 3,370 4:39 5,055 6:59 6,740 9:19
Army2,390
Economy225
Production1,100
Technology320
Support1,545
9:19 / 9:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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