Replay
  • Night ElfMoonAndino
    1. Keeper of the Grove, level 6
  • HumanTekko
    1. Archmage, level 4
vs
Game length
00:10:27
Patch
1.32
Downloads
27
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 21, 2021 by Stowka
Game breakdown

MoonAndino (MoonAndino#1437)

200 APM

Heroes

  • Keeper of the GroveLevel 6

Units

  • Wisp23
  • Huntress17
  • Glaive Thrower5
  • Archer1

Buildings

  • Ancient Protector10
  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Staff of Teleportation1

Control groups

Group 12345
Set 87 44 8 1 4
Used 86 54 123 101 0
Actions by type
Right clicks
1107
Selections
292
Control group selections
364
Control groups set
144
Build and train orders
76
Abilities
26
Basic commands
8
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Tekko (Tekko1012#2394)

175 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant28
  • Footman11
  • Rifleman8

Buildings

  • Farm5
  • Scout Tower5
  • Guard Tower4
  • Barracks2
  • Altar of Kings1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting

Control groups

Group 123
Set 180 21 24
Used 262 54 36
Actions by type
Right clicks
626
Selections
339
Control group selections
352
Control groups set
225
Build and train orders
96
Abilities
4
Basic commands
113
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Nightelf
8,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,241 2:36 4,483 5:13 6,724 7:50 8,965 10:27
Army4,495
Economy1,380
Production480
Technology0
Support2,610
Human
7,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,241 2:36 4,483 5:13 6,724 7:50 8,965 10:27
Army3,125
Economy2,485
Production500
Technology280
Support1,040
10:27 / 10:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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