Replay
  • OrcBFRjonathan
    1. Far Seer, level 5
    2. Shadow Hunter, level 3
  • OrcOlCoyote
    1. Blademaster, level 4
    2. Shadow Hunter, level 4
    3. Pit Lord, level 2
vs
Game length
00:15:44
Patch
1.32
Downloads
46
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 21, 2021 by Stowka
Game breakdown

BFRjonathan (BFRjonathan#1207)

176 APM

Heroes

  • Far SeerLevel 5
  • Shadow HunterLevel 3

Units

  • Peon9
  • Troll Headhunter/Berserker8
  • Tauren5
  • Grunt3
  • Spirit Walker2
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Beastiary3
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Tauren Totem1

Upgrades

  • Troll Regeneration
  • Ensnare
  • Spirit Walker TrainingLevel 3
  • Armor

Items

  • Lesser Clarity Potion7
  • Healing Salve6
  • Scroll of Speed5
  • Dust of Appearance1
  • Potion of Mana1
  • Scroll of Healing1

Control groups

Group 1234
Set 7 5 152 3
Used 39 102 505 100
Actions by type
Right clicks
1102
Selections
442
Control group selections
746
Control groups set
167
Build and train orders
206
Abilities
61
Basic commands
6
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
5

OlCoyote (olCoyote#1119)

109 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 4
  • Pit LordLevel 2

Units

  • Grunt9
  • Peon8
  • Spirit Walker5
  • Tauren3

Buildings

  • Orc Burrow4
  • Barracks2
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • Fortress1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Spirit Walker TrainingLevel 2

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234570
Set 19 3 4 2 3 1 1
Used 93 77 36 8 6 0 0
Actions by type
Right clicks
682
Selections
421
Control group selections
220
Control groups set
33
Build and train orders
111
Abilities
47
Basic commands
149
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
5

Timeline

OrcData incomplete
10,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 3:56 5,063 7:52 7,594 11:48 10,125 15:44
Army4,085
Economy675
Production930
Technology1,115
Support3,320

Partial spend: actions with unknown prices are excluded.

Orc
8,635

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,531 3:56 5,063 7:52 7,594 11:48 10,125 15:44
Army3,615
Economy600
Production820
Technology690
Support2,910
15:44 / 15:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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