Replay
  • UndeadDeuce
    1. Death Knight, level 5
    2. Lich, level 3
    3. Naga Sea Witch, level 3
  • HumanSstm
    1. Archmage, level 3
    2. Paladin, level 1
vs
Game length
00:14:57
Patch
1.32
Downloads
58
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 19, 2021 by penseeeternelle
Game breakdown

Deuce (kingdeuce#11319)

275 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Naga Sea WitchLevel 3

Units

  • Ghoul12
  • Acolyte9
  • Meatwagon6
  • Obsidian Statue3
  • Abomination1

Buildings

  • Ziggurat5
  • Halls of the Dead2
  • Black Citadel2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1

Upgrades

  • Backpack
  • Unholy Strength
  • Ghoul FrenzyLevel 2
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 1245
Set 339 39 1 1
Used 504 165 253 136
Actions by type
Right clicks
1839
Selections
567
Control group selections
1058
Control groups set
380
Build and train orders
107
Abilities
25
Basic commands
91
Item uses
3
Subgroup switches
0
Units removed from queue
4
Escape presses
2

Sstm (sstm#11629)

185 APM

Heroes

  • ArchmageLevel 3
  • PaladinLevel 1

Units

  • Peasant29
  • Rifleman19
  • Footman13

Buildings

  • Scout Tower12
  • Guard Tower9
  • Farm8
  • Arcane Tower4
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Long RiflesLevel 2
  • GunpowderLevel 2

Items

  • Ivory Tower2
  • Lesser Clarity Potion1
  • Potion of Healing1

Control groups

Group 1234567
Set 45 4 9 2 4 4 2
Used 223 37 77 135 79 95 52
Actions by type
Right clicks
1248
Selections
426
Control group selections
698
Control groups set
70
Build and train orders
136
Abilities
23
Basic commands
91
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

UndeadData incomplete
8,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 3:44 6,040 7:28 9,060 11:12 12,080 14:57
Army3,660
Economy675
Production660
Technology1,615
Support2,045

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
12,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,020 3:44 6,040 7:28 9,060 11:12 12,080 14:57
Army5,650
Economy2,560
Production500
Technology1,305
Support2,065

Partial spend: actions with unknown prices are excluded.

14:57 / 14:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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