Replay
  • OrcCoopeR
    1. Far Seer, level 2
    2. Shadow Hunter, level 3
  • OrcRaZZoRMaN
    1. Far Seer, level 3
    2. Firelord, level 3
vs
Game length
00:13:13
Patch
1.32
Downloads
39
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 13, 2021 by penseeeternelle
Game breakdown

CoopeR (CoopeR#22402)

170 APM

Heroes

  • Far SeerLevel 2
  • Shadow HunterLevel 3

Units

  • Troll Headhunter/Berserker23
  • Peon8
  • Spirit Walker4
  • Demolisher1

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Voodoo Lounge2
  • Tauren Totem2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Watch Tower1

Upgrades

  • Spiked Barricades
  • Spirit Walker Training

Items

  • Lesser Clarity Potion2
  • Healing Salve1

Control groups

Group 1235
Set 67 4 5 4
Used 200 8 6 3
Group 7890
Set 1 28 1 11
Used 13 132 154 120
Actions by type
Right clicks
690
Selections
462
Control group selections
636
Control groups set
121
Build and train orders
85
Abilities
28
Basic commands
182
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

RaZZoRMaN (RaZZoRMaN#2591)

314 APM

Heroes

  • Far SeerLevel 3
  • FirelordLevel 3

Units

  • Raider11
  • Peon10
  • Grunt7
  • Demolisher1

Buildings

  • Watch Tower7
  • Orc Burrow4
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1

Upgrades

  • Berserker Strength
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Speed3

Control groups

Group 12345
Set 83 5 35 138 24
Used 585 669 124 257 180
Actions by type
Right clicks
1271
Selections
434
Control group selections
1815
Control groups set
285
Build and train orders
114
Abilities
68
Basic commands
114
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Timeline

Orc
7,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,155 3:18 4,310 6:36 6,465 9:54 8,620 13:13
Army4,105
Economy600
Production810
Technology315
Support1,580
Orc
8,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,155 3:18 4,310 6:36 6,465 9:54 8,620 13:13
Army3,600
Economy750
Production650
Technology805
Support2,815
13:13 / 13:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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