Replay
  • Night ElfPokey
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 4
  • HumanK1nG 4v1L
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:11:54
Patch
1.32
Downloads
57
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 7, 2021 by penseeeternelle
Game breakdown

Pokey (Pokey26#1244)

133 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 4

Units

  • Wisp27
  • Archer6
  • Dryad2

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the Wild
  • Reinforced Hides
  • Nature's Blessing

Items

  • Scroll of Healing2

Control groups

Group 123456
Set 81 13 2 2 3 1
Used 146 110 28 1 4 0
Actions by type
Right clicks
724
Selections
225
Control group selections
289
Control groups set
102
Build and train orders
65
Abilities
44
Basic commands
88
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

K1nG 4v1L (K1nG4v1L#1429)

187 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant16
  • Footman10
  • Rifleman4

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower4
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder

Items

  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1560
Set 168 1 2 3
Used 138 61 5 70
Actions by type
Right clicks
1110
Selections
353
Control group selections
274
Control groups set
174
Build and train orders
98
Abilities
10
Basic commands
160
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
6,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:58 3,455 5:57 5,183 8:55 6,910 11:54
Army1,070
Economy1,960
Production790
Technology850
Support2,240
Human
6,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,728 2:58 3,455 5:57 5,183 8:55 6,910 11:54
Army2,170
Economy1,200
Production490
Technology1,070
Support1,425
11:54 / 11:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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