Replay
  • HumanJonnySSR
    1. Archmage, level 2
vs
Game length
00:04:17
Patch
1.32
Downloads
58
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 6, 2021 by penseeeternelle
Game breakdown

JonnySSR (Bamboochaa#21529)

212 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant10
  • Footman3

Buildings

  • Farm3
  • Altar of Kings2
  • Barracks1
  • Town Hall1
  • Scout Tower1

Control groups

Group 12345
Set 19 1 2 1 1
Used 94 58 173 107 110
Actions by type
Right clicks
151
Selections
80
Control group selections
542
Control groups set
24
Build and train orders
31
Abilities
0
Basic commands
55
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

GodFather (Godfather#22827)

113 APM

Heroes

  • LichLevel 2

Units

  • Ghoul9
  • Acolyte4

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy1

Control groups

Group 1235
Set 28 2 1 4
Used 19 26 33 6
Actions by type
Right clicks
206
Selections
85
Control group selections
84
Control groups set
35
Build and train orders
23
Abilities
6
Basic commands
32
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 665 1:04 1,330 2:08 1,995 3:12 2,660 4:17
Army405
Economy1,135
Production520
Technology0
Support270
Undead
2,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 665 1:04 1,330 2:08 1,995 3:12 2,660 4:17
Army1,080
Economy300
Production380
Technology320
Support580
4:17 / 4:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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