Replay
  • HumanHawK
    1. Archmage, level 3
    2. Beastmaster, level 2
  • OrcJazz Master
    1. Blademaster, level 2
    2. Tauren Chieftain, level 3
vs
Game length
00:08:49
Patch
1.32
Downloads
39
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 6, 2021 by penseeeternelle
Game breakdown

HawK (HawK#2797)

320 APM

Heroes

  • ArchmageLevel 3
  • BeastmasterLevel 2

Units

  • Peasant11
  • Footman6
  • Rifleman3
  • Priest3
  • Sorceress1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 59 10 14 21
Used 377 217 282 228
Group 5678
Set 2 1 10 2
Used 151 5 17 34
Actions by type
Right clicks
766
Selections
388
Control group selections
1311
Control groups set
119
Build and train orders
70
Abilities
14
Basic commands
104
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Jazz Master (HiddenPants#1153826)

172 APM

Heroes

  • BlademasterLevel 2
  • Tauren ChieftainLevel 3

Units

  • Peon15
  • Grunt5

Buildings

  • Orc Burrow7
  • Stronghold2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • War Mill1

Items

  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Potion of Healing2
  • Potion of Mana2
  • Healing Salve1

Control groups

Group 1235890
Set 5 5 10 4 128 124 132
Used 16 0 10 0 0 0 2
Actions by type
Right clicks
474
Selections
283
Control group selections
28
Control groups set
408
Build and train orders
88
Abilities
13
Basic commands
53
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

Human
5,575

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:12 2,840 4:24 4,260 6:36 5,680 8:49
Army1,985
Economy825
Production630
Technology755
Support1,380
Orc
5,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:12 2,840 4:24 4,260 6:36 5,680 8:49
Army1,000
Economy1,125
Production360
Technology630
Support2,565
8:49 / 8:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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