Replay
  • Night ElfDaRk DrAg0n
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
  • HumanVedrak
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:13:10
Patch
1.32
Downloads
54
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 5, 2021 by Stowka
Game breakdown

DaRk DrAg0n (DaRkDrAg0n#11635)

216 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp14
  • Archer4
  • Druid of the Claw4
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Lore3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Eternity2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Druid of the Claw TrainingLevel 3
  • Abolish Magic

Items

  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Potion of Mana1

Control groups

Group 12345
Set 124 26 14 2 2
Used 252 133 108 8 7
Actions by type
Right clicks
1516
Selections
450
Control group selections
508
Control groups set
168
Build and train orders
67
Abilities
44
Basic commands
42
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Vedrak (Vedrak#1375)

175 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant25
  • Footman12
  • Forest Troll Shadow Priest2
  • Mud Golem2
  • Rifleman1

Buildings

  • Farm8
  • Scout Tower7
  • Guard Tower5
  • Arcane Tower4
  • Barracks2
  • Arcane Vault2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration3
  • Potion of Healing2
  • Ivory Tower2
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 20 3 3 3 1 2 7
Used 81 31 2 76 116 4 3
Actions by type
Right clicks
1084
Selections
548
Control group selections
313
Control groups set
39
Build and train orders
130
Abilities
24
Basic commands
86
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

NightelfData incomplete
7,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:17 4,473 6:35 6,709 9:52 8,945 13:10
Army2,320
Economy840
Production975
Technology1,030
Support2,165

Partial spend: actions with unknown prices are excluded.

Human
8,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,236 3:17 4,473 6:35 6,709 9:52 8,945 13:10
Army2,505
Economy2,260
Production500
Technology1,100
Support2,580
13:10 / 13:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays