Replay
  • Night ElfDaRk DrAg0n
    1. Keeper of the Grove, level 4
  • HumanAmores
    1. Archmage, level 3
vs
Game length
00:10:46
Patch
1.32
Downloads
46
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Sep 5, 2021 by Stowka
Game breakdown

DaRk DrAg0n (DaRkDrAg0n#11635)

195 APM

Heroes

  • Keeper of the GroveLevel 4

Units

  • Wisp18
  • Archer5
  • Huntress5
  • Glaive Thrower1

Buildings

  • Moon Well6
  • Altar of Elders3
  • Ancient of War3
  • Ancient Protector2
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Ultravision
  • Sentinel
  • Strength of the Moon

Control groups

Group 1234
Set 82 23 15 1
Used 290 159 44 2
Actions by type
Right clicks
972
Selections
329
Control group selections
495
Control groups set
121
Build and train orders
43
Abilities
30
Basic commands
59
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Amores (AMORESBR#1856)

132 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant21
  • Footman18

Buildings

  • Scout Tower13
  • Guard Tower10
  • Farm5
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 134
Set 42 1 1
Used 250 118 105
Actions by type
Right clicks
240
Selections
291
Control group selections
473
Control groups set
44
Build and train orders
95
Abilities
21
Basic commands
189
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
6,150

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,626 2:41 3,253 5:23 4,879 8:04 6,505 10:46
Army1,835
Economy1,080
Production990
Technology470
Support1,775
Human
6,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,626 2:41 3,253 5:23 4,879 8:04 6,505 10:46
Army2,430
Economy1,575
Production340
Technology850
Support1,310
10:46 / 10:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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