Replay
  • UndeadTripode
    1. Dreadlord, level 2
  • OrcPteN
    1. Blademaster, level 2
vs
Game length
00:05:28
Patch
1.32
Downloads
71
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 31, 2021 by Stowka
Game breakdown

Tripode (Tripode#11919)

205 APM

Heroes

  • DreadlordLevel 2

Units

  • Ghoul7
  • Acolyte2

Buildings

  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Ziggurat1
  • Crypt1
  • Graveyard1
  • Tomb of Relics1

Items

  • Rod of Necromancy3

Control groups

Group 1234
Set 2 1 3 1
Used 51 37 46 6
Actions by type
Right clicks
761
Selections
147
Control group selections
140
Control groups set
7
Build and train orders
30
Abilities
3
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

PteN (PteN#21803)

233 APM

Heroes

  • BlademasterLevel 2

Units

  • Peon11
  • Grunt5

Buildings

  • Orc Burrow3
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1

Items

  • Circlet of Nobility2
  • Healing Salve1
  • Scroll of Speed1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 8 5 9 10 2 2
Used 34 37 9 94 178 136
Actions by type
Right clicks
575
Selections
87
Control group selections
488
Control groups set
36
Build and train orders
34
Abilities
2
Basic commands
32
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
3,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:22 2,100 2:44 3,150 4:06 4,200 5:28
Army840
Economy150
Production380
Technology840
Support945
Orc
4,200

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,050 1:22 2,100 2:44 3,150 4:06 4,200 5:28
Army1,000
Economy825
Production360
Technology630
Support1,385
5:28 / 5:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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