Replay
  • UndeadXlorD
    1. Death Knight, level 2
  • Night ElfSpiral
    1. Demon Hunter, level 2
vs
Game length
00:03:48
Patch
1.32
Downloads
39
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 23, 2021 by penseeeternelle
Game breakdown

XlorD (XlorD#2596)

297 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul8
  • Acolyte5

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1

Items

  • Rod of Necromancy1

Control groups

Group 12345
Set 90 84 87 53 14
Used 44 27 58 51 23
Actions by type
Right clicks
439
Selections
81
Control group selections
203
Control groups set
328
Build and train orders
25
Abilities
5
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Spiral (Spiral#2483)

277 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp13
  • Archer3

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 12345
Set 3 2 6 7 1
Used 196 139 56 88 97
Actions by type
Right clicks
314
Selections
72
Control group selections
576
Control groups set
19
Build and train orders
21
Abilities
7
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
2,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 654 0:57 1,308 1:54 1,961 2:51 2,615 3:48
Army960
Economy375
Production380
Technology320
Support580
Nightelf
2,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 654 0:57 1,308 1:54 1,961 2:51 2,615 3:48
Army390
Economy780
Production330
Technology320
Support540
3:48 / 3:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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