Replay
  • HumanVanerk
    1. Archmage, level 5
    2. Naga Sea Witch, level 2
  • HumanValdis
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 2
vs
Game length
00:14:31
Patch
1.32
Downloads
36
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 22, 2021 by Stowka
Game breakdown

Vanerk (vanerk#2676)

271 APM

Heroes

  • ArchmageLevel 5
  • Naga Sea WitchLevel 2

Units

  • Peasant27
  • Footman16
  • Priest6
  • Spell Breaker4

Buildings

  • Farm7
  • Scout Tower7
  • Arcane Tower5
  • Arcane Vault3
  • Arcane Sanctum3
  • Barracks2
  • Keep2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Defend
  • Gunpowder
  • SwordsLevel 2
  • Priest Training
  • PlatingLevel 2

Items

  • Staff of Teleportation1
  • Potion of Healing1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 76 6 12 5 2 2 1
Used 425 86 91 519 455 104 2
Actions by type
Right clicks
1063
Selections
571
Control group selections
1682
Control groups set
104
Build and train orders
199
Abilities
18
Basic commands
225
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Valdis (Valdis#2809)

211 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 2

Units

  • Peasant17
  • Footman11
  • Priest4
  • Sorceress4
  • Spell Breaker3

Buildings

  • Farm9
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Keep1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 43 17 3 2 2
Used 374 84 215 148 170
Actions by type
Right clicks
1061
Selections
630
Control group selections
991
Control groups set
67
Build and train orders
100
Abilities
38
Basic commands
105
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
11,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,825 3:37 5,650 7:15 8,475 10:53 11,300 14:31
Army3,830
Economy2,410
Production950
Technology1,140
Support2,970
Human
9,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,825 3:37 5,650 7:15 8,475 10:53 11,300 14:31
Army3,290
Economy2,045
Production1,130
Technology890
Support1,680
14:31 / 14:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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