Replay
  • Night ElfSpiral
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • Night ElfSonik
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:13:59
Patch
1.32
Downloads
38
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 9, 2021 by x3-DemoN
Game breakdown

Spiral (Spiral#2483)

244 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp14
  • Druid of the Claw10
  • Archer5
  • Dryad1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Hunter's Hall2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild

Items

  • Scroll of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 12345
Set 38 12 7 12 1
Used 484 226 80 142 141
Actions by type
Right clicks
1191
Selections
638
Control group selections
1073
Control groups set
70
Build and train orders
99
Abilities
57
Basic commands
84
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Sonik (Sonik#21222)

339 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp15
  • Druid of the Claw9
  • Archer7
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Items

  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Staff of Preservation1
  • Orb of Venom1

Control groups

Group 123456
Set 26 12 12 2 9 15
Used 539 394 23 287 200 184
Actions by type
Right clicks
1400
Selections
913
Control group selections
1627
Control groups set
76
Build and train orders
97
Abilities
95
Basic commands
272
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Nightelf
8,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,156 3:29 4,313 6:59 6,469 10:29 8,625 13:59
Army3,345
Economy840
Production640
Technology775
Support3,025
Nightelf
8,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,156 3:29 4,313 6:59 6,469 10:29 8,625 13:59
Army3,885
Economy900
Production640
Technology700
Support2,300
13:59 / 13:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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