Replay
  • HumanCrunCher
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 1
  • UndeadINSUPERABLE
    1. Lich, level 5
    2. Death Knight, level 3
    3. Crypt Lord, level 3
vs
Game length
00:21:10
Patch
1.32
Downloads
71
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 9, 2021 by x3-DemoN
Game breakdown

CrunCher (CrunCher#1245)

236 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5
  • PaladinLevel 1

Units

  • Peasant23
  • Rifleman18
  • Priest9
  • Footman5
  • Sorceress2
  • Spell Breaker1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Town Hall1
  • Castle1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest TrainingLevel 2
  • GunpowderLevel 2
  • ArmorLevel 2
  • Sorceress Training
  • Lumber Harvesting

Items

  • Scroll of Healing6
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability2
  • Potion of Healing2
  • Scroll of Town Portal2
  • Scroll of Regeneration1
  • Potion of Mana1

Control groups

Group 123567
Set 74 23 4 2 1 1
Used 460 333 29 164 61 101
Actions by type
Right clicks
1903
Selections
1203
Control group selections
1148
Control groups set
105
Build and train orders
232
Abilities
34
Basic commands
288
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

INSUPERABLE (iNSUPERABLE#11842)

304 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3
  • Crypt LordLevel 3

Units

  • Ghoul15
  • Crypt Fiend8
  • Abomination6
  • Obsidian Statue3
  • Acolyte2

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Destroyer FormLevel 2
  • Creature Attack
  • Burrow
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Potion of Healing3
  • Potion of Mana3
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 123456
Set 114 5 4 6 2 1
Used 905 140 384 409 278 358
Actions by type
Right clicks
2375
Selections
921
Control group selections
2474
Control groups set
132
Build and train orders
129
Abilities
120
Basic commands
219
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
15,095

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,774 5:17 7,548 10:35 11,321 15:52 15,095 21:10
Army6,105
Economy2,110
Production670
Technology825
Support5,385
UndeadData incomplete
11,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,774 5:17 7,548 10:35 11,321 15:52 15,095 21:10
Army5,560
Economy150
Production840
Technology945
Support4,195

Partial spend: actions with unknown prices are excluded.

21:10 / 21:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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