Replay
  • OrcShalks04
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
  • UndeadItapRaFilK
    1. Crypt Lord, level 3
    2. Death Knight, level 1
vs
Game length
00:14:18
Patch
1.32
Downloads
45
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 4, 2021 by Stowka
Game breakdown

Shalks04 (Shalks04#1249)

209 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3

Units

  • Troll Headhunter/Berserker11
  • Peon7
  • Demolisher1

Buildings

  • Watch Tower13
  • Orc Burrow4
  • Voodoo Lounge3
  • Barracks2
  • Altar of Storms1
  • War Mill1
  • Stronghold1
  • Fortress1

Upgrades

  • Troll Regeneration
  • Ranged WeaponsLevel 3

Items

  • Lesser Clarity Potion5
  • Scroll of Speed2
  • Potion of Mana2
  • Healing Salve1
  • Potion of Healing1

Control groups

Group 12456
Set 100 6 2 7 2
Used 232 43 114 201 150
Actions by type
Right clicks
1408
Selections
375
Control group selections
740
Control groups set
117
Build and train orders
82
Abilities
23
Basic commands
164
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

ItapRaFilK (ItapRaFilK#1380)

127 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 1

Units

  • Ghoul10
  • Crypt Fiend9
  • Acolyte8

Buildings

  • Ziggurat10
  • Spirit Tower4
  • Crypt3
  • Necropolis3
  • Tomb of Relics2
  • Nerubian Tower2
  • Halls of the Dead2
  • Altar of Darkness1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Unholy Strength
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1
  • Scroll of Town Portal1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12450
Set 42 7 1 2 1
Used 301 111 8 5 3
Actions by type
Right clicks
842
Selections
277
Control group selections
428
Control groups set
53
Build and train orders
90
Abilities
20
Basic commands
33
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Orc
7,725

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,669 3:34 5,338 7:09 8,006 10:43 10,675 14:18
Army1,705
Economy525
Production540
Technology740
Support4,215
Undead
10,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,669 3:34 5,338 7:09 8,006 10:43 10,675 14:18
Army3,135
Economy1,275
Production920
Technology1,920
Support3,425
14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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