Replay
  • HumanK1nG 4v1L
    1. Paladin, level 3
    2. Blood Mage, level 3
  • OrcMMS
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
vs
Game length
00:19:07
Patch
1.32
Downloads
44
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 4, 2021 by Stowka
Game breakdown

K1nG 4v1L (K1nG4v1L#1429)

179 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 3

Units

  • Rifleman23
  • Peasant11
  • Priest5
  • Sorceress3

Buildings

  • Farm8
  • Arcane Vault4
  • Blacksmith1
  • Barracks1
  • Altar of Kings1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1

Upgrades

  • GunpowderLevel 2
  • Swords
  • ArmorLevel 2
  • Lumber Harvesting
  • Priest Training
  • Long RiflesLevel 2

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Scroll of Town Portal2
  • Potion of Healing2

Control groups

Group 1235690
Set 136 14 1 3 4 2 2
Used 254 62 0 14 11 1 28
Actions by type
Right clicks
2031
Selections
485
Control group selections
370
Control groups set
162
Build and train orders
102
Abilities
46
Basic commands
169
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

MMS (MMS#11515)

132 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 4

Units

  • Grunt14
  • Peon12
  • Shaman6
  • Troll Headhunter/Berserker1
  • Raider1
  • Kodo Beast1

Buildings

  • Orc Burrow6
  • Watch Tower3
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • Spirit Lodge1
  • War Mill1
  • Great Hall1
  • Beastiary1

Upgrades

  • Shaman TrainingLevel 2
  • Berserker StrengthLevel 2
  • ArmorLevel 2
  • Melee WeaponsLevel 3
  • PillageLevel 2

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Healing5
  • Potion of Lesser Invulnerability4
  • Scroll of Speed3
  • Potion of Mana2
  • Scroll of Town Portal2
  • Potion of Healing1
  • Scroll of Protection1
  • Potion of Invisibility1

Control groups

Group 134569
Set 42 12 3 2 2 1
Used 460 208 45 51 45 3
Actions by type
Right clicks
800
Selections
559
Control group selections
812
Control groups set
62
Build and train orders
146
Abilities
65
Basic commands
38
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

HumanData incomplete
11,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,578 4:46 7,155 9:33 10,733 14:20 14,310 19:07
Army5,855
Economy825
Production490
Technology465
Support3,715

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
14,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,578 4:46 7,155 9:33 10,733 14:20 14,310 19:07
Army4,150
Economy1,285
Production655
Technology1,090
Support7,130

Partial spend: actions with unknown prices are excluded.

19:07 / 19:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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