Replay
  • Night ElfSonik
    1. Warden, level 3
  • UndeadTeRRoR
    1. Death Knight, level 3
    2. Lich, level 1
vs
Game length
00:09:01
Patch
1.32
Downloads
57
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 2, 2021 by aaronjewell
Game breakdown

Sonik (Sonik#21222)

313 APM

Heroes

  • WardenLevel 3

Units

  • Wisp16
  • Archer4
  • Huntress4
  • Glaive Thrower4

Buildings

  • Ancient Protector8
  • Moon Well4
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1

Control groups

Group 123456
Set 55 24 15 4 1 3
Used 225 190 45 262 215 154
Actions by type
Right clicks
853
Selections
498
Control group selections
1091
Control groups set
102
Build and train orders
46
Abilities
56
Basic commands
116
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

TeRRoR (GoTeRRoR#2505)

403 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 1

Units

  • Ghoul6
  • Acolyte4
  • Crypt Fiend3
  • Meatwagon1
  • Obsidian Statue1

Buildings

  • Ziggurat4
  • Crypt2
  • Tomb of Relics2
  • Altar of Darkness1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Sacrificial Skull2
  • Potion of Mana2
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 123456
Set 128 25 1 3 1 1
Used 149 169 5 184 200 469
Actions by type
Right clicks
1599
Selections
482
Control group selections
1176
Control groups set
159
Build and train orders
109
Abilities
22
Basic commands
53
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:15 2,840 4:30 4,260 6:45 5,680 9:01
Army2,140
Economy960
Production480
Technology0
Support2,100
Undead
5,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,420 2:15 2,840 4:30 4,260 6:45 5,680 9:01
Army1,795
Economy300
Production720
Technology495
Support2,250
9:01 / 9:01
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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