Replay
  • UndeadTeRRoR
    1. Crypt Lord, level 5
    2. Death Knight, level 4
    3. Lich, level 4
  • HumanJohnnyCage
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 3
vs
Game length
00:22:38
Patch
1.32
Downloads
161
Concealed Hill
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Aug 2, 2021 by aaronjewell
Game breakdown

TeRRoR (GoTeRRoR#2505)

379 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 4
  • LichLevel 4

Units

  • Ghoul10
  • Obsidian Statue10
  • Acolyte4
  • Goblin Zeppelin1
  • Meatwagon1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Halls of the Dead2
  • Nerubian Tower2
  • Black Citadel2
  • Slaughterhouse2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud
  • Creature Attack
  • Backpack

Items

  • Potion of Mana4
  • Potion of Lesser Invulnerability4
  • Orb of Corruption2
  • Potion of Healing2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Scroll of Healing1

Control groups

Group 123456
Set 97 44 10 2 1 1
Used 751 887 223 399 297 737
Actions by type
Right clicks
3481
Selections
1176
Control group selections
3294
Control groups set
155
Build and train orders
135
Abilities
142
Basic commands
111
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

JohnnyCage (Boyka#22818)

296 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Dragonhawk Rider11
  • Peasant10
  • Footman6
  • Priest3
  • Gryphon Rider3
  • Goblin Shredder2

Buildings

  • Farm9
  • Altar of Kings2
  • Gryphon Aviary2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • Animal War Training
  • SwordsLevel 3
  • Cloud
  • Armor

Items

  • Boots of Speed1
  • Staff of Sanctuary1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 104 10 6 5 11
Used 1125 757 424 78 53
Group 6789
Set 3 2 1 2
Used 31 1 0 0
Actions by type
Right clicks
2104
Selections
1298
Control group selections
2469
Control groups set
144
Build and train orders
155
Abilities
109
Basic commands
343
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
10,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,730 5:39 5,460 11:19 8,190 16:58 10,920 22:38
Army3,670
Economy300
Production840
Technology1,815
Support4,295
Human
10,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,730 5:39 5,460 11:19 8,190 16:58 10,920 22:38
Army5,005
Economy750
Production950
Technology925
Support2,685
22:38 / 22:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays