Replay
  • HumanPaxa
    1. Pit Lord, level 4
    2. Blood Mage, level 1
vs
Game length
00:09:28
Patch
1.32
Downloads
33
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 26, 2021 by Stowka
Game breakdown

Paxa (Paxa#21950)

196 APM

Heroes

  • Pit LordLevel 4
  • Blood MageLevel 1

Units

  • Peasant10
  • Footman10

Buildings

  • Farm5
  • Barracks1
  • Altar of Kings1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1
  • Gryphon Aviary1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 123
Set 21 9 1
Used 345 266 399
Actions by type
Right clicks
496
Selections
221
Control group selections
1010
Control groups set
31
Build and train orders
49
Abilities
10
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Helpstone (Helpstone#2919)

130 APM

Heroes

  • PaladinLevel 3

Units

  • Peasant22
  • Rifleman5

Buildings

  • Farm5
  • Altar of Kings2
  • Blacksmith1
  • Barracks1
  • Keep1

Control groups

Group 1239
Set 9 1 2 1
Used 92 23 1 33
Actions by type
Right clicks
625
Selections
293
Control group selections
149
Control groups set
13
Build and train orders
45
Abilities
12
Basic commands
60
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
4,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,130 2:22 2,260 4:44 3,390 7:06 4,520 9:28
Army1,350
Economy750
Production480
Technology830
Support1,110
Human
4,055

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,130 2:22 2,260 4:44 3,390 7:06 4,520 9:28
Army1,025
Economy1,650
Production520
Technology320
Support540
9:28 / 9:28
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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