Replay
  • HumanHelpstone
    1. Paladin, level 3
    2. Blood Mage, level 2
  • Night ElfPaxa
    1. Goblin Tinker, level 4
vs
Game length
00:12:23
Patch
1.32
Downloads
33
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 26, 2021 by Stowka
Game breakdown

Helpstone (Helpstone#2919)

126 APM

Heroes

  • PaladinLevel 3
  • Blood MageLevel 2

Units

  • Peasant17
  • Rifleman6

Buildings

  • Farm7
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Blacksmith1
  • Barracks1
  • Keep1

Upgrades

  • Gunpowder

Items

  • Scroll of Town Portal1

Control groups

Group 1239
Set 12 1 2 1
Used 133 27 4 58
Actions by type
Right clicks
719
Selections
367
Control group selections
222
Control groups set
16
Build and train orders
45
Abilities
36
Basic commands
100
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Paxa (Paxa#21950)

149 APM

Heroes

  • Goblin TinkerLevel 4

Units

  • Wisp27
  • Archer6
  • Dryad4

Buildings

  • Moon Well4
  • Ancient of Wonders3
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient Protector1

Upgrades

  • Ultravision
  • Improved Bows
  • Nature's Blessing

Items

  • Staff of Teleportation1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Staff of Preservation1

Control groups

Group 1234
Set 17 3 3 1
Used 280 177 275 2
Actions by type
Right clicks
650
Selections
291
Control group selections
734
Control groups set
24
Build and train orders
66
Abilities
23
Basic commands
7
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Timeline

Human
4,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 3:05 3,243 6:11 4,864 9:17 6,485 12:23
Army1,230
Economy1,275
Production520
Technology460
Support1,470
Nightelf
6,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,621 3:05 3,243 6:11 4,864 9:17 6,485 12:23
Army1,360
Economy1,960
Production640
Technology570
Support1,955
12:23 / 12:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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