Replay
  • HumanChanger
    1. Archmage, level 3
    2. Mountain King, level 2
  • UndeadPaxa
    1. Crypt Lord, level 4
vs
Game length
00:10:09
Patch
1.32
Downloads
27
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 26, 2021 by Stowka
Game breakdown

Changer (Changer#21493)

236 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant9
  • Rifleman6
  • Footman5
  • Priest5

Buildings

  • Farm6
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Staff of Teleportation1

Control groups

Group 1234
Set 2 2 1 1
Used 389 262 316 4
Actions by type
Right clicks
829
Selections
452
Control group selections
971
Control groups set
6
Build and train orders
68
Abilities
11
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Paxa (Paxa#21950)

185 APM

Heroes

  • Crypt LordLevel 4

Units

  • Acolyte13
  • Ghoul13
  • Crypt Fiend6

Buildings

  • Ziggurat6
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Altar of Darkness1
  • Graveyard1
  • Halls of the Dead1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Potion of Mana2
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 123
Set 40 3 1
Used 301 163 201
Actions by type
Right clicks
739
Selections
256
Control group selections
665
Control groups set
44
Build and train orders
74
Abilities
9
Basic commands
61
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
5,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,819 2:32 3,638 5:04 5,456 7:36 7,275 10:09
Army2,580
Economy675
Production490
Technology605
Support1,180
Undead
7,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,819 2:32 3,638 5:04 5,456 7:36 7,275 10:09
Army2,850
Economy975
Production580
Technology520
Support2,350
10:09 / 10:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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