Replay
  • UndeadHelpstone
    1. Crypt Lord, level 3
  • HumanChanger
    1. Archmage, level 4
    2. Pandaren Brewmaster, level 1
vs
Game length
00:09:46
Patch
1.32
Downloads
38
Tidehunters
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 26, 2021 by Stowka
Game breakdown

Helpstone (Helpstone#2919)

136 APM

Heroes

  • Crypt LordLevel 3

Units

  • Crypt Fiend12
  • Acolyte6
  • Ghoul1

Buildings

  • Ziggurat3
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1

Items

  • Rod of Necromancy2

Control groups

Group 129
Set 24 2 1
Used 92 32 73
Actions by type
Right clicks
689
Selections
272
Control group selections
197
Control groups set
27
Build and train orders
48
Abilities
3
Basic commands
65
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Changer (Changer#21493)

181 APM

Heroes

  • ArchmageLevel 4
  • Pandaren BrewmasterLevel 1

Units

  • Peasant29
  • Footman13

Buildings

  • Farm6
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Masonry
  • Defend

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 1 2 1 1
Used 253 150 241 1
Actions by type
Right clicks
561
Selections
384
Control group selections
645
Control groups set
5
Build and train orders
92
Abilities
8
Basic commands
31
Item uses
1
Subgroup switches
0
Units removed from queue
4
Escape presses
0

Timeline

Undead
5,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 2:26 3,775 4:53 5,663 7:19 7,550 9:46
Army2,700
Economy450
Production380
Technology420
Support1,095
Human
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 2:26 3,775 4:53 5,663 7:19 7,550 9:46
Army1,755
Economy2,560
Production340
Technology900
Support1,995
9:46 / 9:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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