Replay
  • UndeadHelpstone
    1. Crypt Lord, level 3
    2. Death Knight, level 1
  • HumanScription
    1. Archmage, level 3
    2. Mountain King, level 3
vs
Game length
00:10:29
Patch
1.32
Downloads
34
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 26, 2021 by Stowka
Game breakdown

Helpstone (Helpstone#2919)

135 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 1

Units

  • Crypt Fiend12
  • Acolyte2
  • Ghoul1
  • Goblin Zeppelin1

Buildings

  • Ziggurat4
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1

Upgrades

  • Burrow

Items

  • Rod of Necromancy4
  • Scroll of Town Portal1

Control groups

Group 129
Set 25 2 1
Used 110 18 61
Actions by type
Right clicks
733
Selections
298
Control group selections
189
Control groups set
28
Build and train orders
46
Abilities
17
Basic commands
76
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Scription (Scription#21728)

264 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant9
  • Rifleman7
  • Footman5
  • Priest3

Buildings

  • Farm8
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 50 2 1 1 1 1
Used 105 30 410 344 501 1
Actions by type
Right clicks
747
Selections
380
Control group selections
1391
Control groups set
56
Build and train orders
69
Abilities
10
Basic commands
72
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,554 2:37 3,108 5:14 4,661 7:51 6,215 10:29
Army2,940
Economy150
Production380
Technology495
Support1,895
Human
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,554 2:37 3,108 5:14 4,661 7:51 6,215 10:29
Army2,515
Economy675
Production670
Technology825
Support1,530
10:29 / 10:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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