Replay
  • UndeadEdGE
    1. Dreadlord, level 3
  • Night ElfRama
    1. Demon Hunter, level 2
    2. Goblin Tinker, level 1
vs
Game length
00:07:58
Patch
1.32
Downloads
76
Turtle Rock
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 22, 2021 by x3-DemoN
Game breakdown

EdGE (EdGE#12479)

303 APM

Heroes

  • DreadlordLevel 3

Units

  • Ghoul27
  • Acolyte4

Buildings

  • Ziggurat4
  • Crypt2
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 12345
Set 56 4 5 1 2
Used 208 48 371 279 88
Actions by type
Right clicks
1011
Selections
168
Control group selections
994
Control groups set
68
Build and train orders
54
Abilities
16
Basic commands
53
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Rama (Maintenace#2341)

299 APM

Heroes

  • Demon HunterLevel 2
  • Goblin TinkerLevel 1

Units

  • Wisp16
  • Archer6

Buildings

  • Ancient of War5
  • Moon Well3
  • Tree of Ages2
  • Altar of Elders1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 1234567
Set 29 9 13 16 3 9 21
Used 244 13 27 41 342 265 84
Actions by type
Right clicks
802
Selections
269
Control group selections
1016
Control groups set
100
Build and train orders
45
Abilities
31
Basic commands
62
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
3

Timeline

Undead
5,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,331 1:59 2,663 3:59 3,994 5:58 5,325 7:58
Army3,240
Economy300
Production580
Technology200
Support1,005
Nightelf
4,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,331 1:59 2,663 3:59 3,994 5:58 5,325 7:58
Army780
Economy960
Production930
Technology640
Support1,000
7:58 / 7:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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