Replay
  • Night ElfPaladyn
    1. Keeper of the Grove, level 3
    2. Goblin Tinker, level 2
vs
Game length
00:08:12
Patch
1.32
Downloads
34
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 18, 2021 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

187 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant13
  • Footman12
  • Rifleman1

Buildings

  • Farm5
  • Altar of Kings2
  • Town Hall2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend

Control groups

Group 123456
Set 53 1 22 68 19 7
Used 108 0 73 230 56 156
Actions by type
Right clicks
454
Selections
291
Control group selections
623
Control groups set
170
Build and train orders
65
Abilities
0
Basic commands
122
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Paladyn (Paladyn#2893)

217 APM

Heroes

  • Keeper of the GroveLevel 3
  • Goblin TinkerLevel 2

Units

  • Wisp16
  • Archer9
  • Dryad2

Buildings

  • Moon Well4
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Abolish Magic

Items

  • Lesser Clarity Potion2
  • Staff of Preservation1

Control groups

Group 123456
Set 241 241 13 57 6 69
Used 126 163 2 65 12 70
Actions by type
Right clicks
634
Selections
212
Control group selections
438
Control groups set
627
Build and train orders
51
Abilities
28
Basic commands
27
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
5,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,343 2:19 2,685 4:38 4,028 6:58 5,370 9:17
Army1,825
Economy1,745
Production670
Technology470
Support660
Nightelf
5,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,343 2:19 2,685 4:38 4,028 6:58 5,370 9:17
Army1,460
Economy960
Production970
Technology370
Support1,310
9:17 / 9:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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