Replay
  • HumanBlade
    1. Mountain King, level 5
    2. Paladin, level 3
  • UndeadRain
    1. Death Knight, level 5
    2. Lich, level 4
    3. Pandaren Brewmaster, level 3
vs
Game length
00:21:38
Patch
1.26
Downloads
55
Echo Isles
Game
1v1 on patch 1.26 (build 6059)
File
.w3g
Uploaded
Apr 5, 2018 by x3-DemoN
Game breakdown

Blade (pG.BLaDe)

182 APM

Heroes

  • Mountain KingLevel 5
  • PaladinLevel 3

Units

  • Peasant21
  • Footman11
  • Siege Engine9
  • Gryphon Rider6
  • Knight5

Buildings

  • Guard Tower11
  • Farm10
  • Scout Tower10
  • Blacksmith3
  • Workshop3
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • MasonryLevel 6
  • GunpowderLevel 4
  • PlatingLevel 5
  • Animal War Training
  • Swords
  • Lumber HarvestingLevel 2

Items

  • Lesser Clarity Potion7
  • Scroll of Regeneration4
  • Staff of Teleportation2
  • Potion of Invisibility2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Staff of Sanctuary1

Control groups

Group 1234
Set 180 39 9 5
Used 313 73 35 206
Group 5670
Set 1 10 3 5
Used 198 236 70 0
Actions by type
Right clicks
1316
Selections
705
Control group selections
1131
Control groups set
252
Build and train orders
156
Abilities
53
Basic commands
227
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Rain (7990)

145 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 4
  • Pandaren BrewmasterLevel 3

Units

  • Acolyte15
  • Ghoul6
  • Crypt Fiend4
  • Meatwagon3
  • Obsidian Statue2

Buildings

  • Ziggurat11
  • Crypt7
  • Halls of the Dead2
  • Graveyard2
  • Nerubian Tower2
  • Slaughterhouse2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Black Citadel1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Web
  • Burrow

Items

  • Rod of Necromancy2
  • Scroll of Town Portal2
  • Orb of Corruption1

Control groups

Group 12345
Set 37 7 5 4 4
Used 405 107 12 0 2
Group 7890
Set 1 1 1 2
Used 84 79 47 45
Actions by type
Right clicks
1017
Selections
668
Control group selections
781
Control groups set
62
Build and train orders
125
Abilities
86
Basic commands
301
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

HumanData incomplete
16,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,169 5:24 8,338 10:49 12,506 16:13 16,675 21:38
Army6,145
Economy2,345
Production900
Technology1,575
Support5,710

Partial spend: actions with unknown prices are excluded.

Undead
11,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,169 5:24 8,338 10:49 12,506 16:13 16,675 21:38
Army2,670
Economy1,380
Production2,015
Technology1,855
Support3,585
21:38 / 21:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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