Replay
  • UndeadTeRRoR
    1. Crypt Lord, level 4
    2. Death Knight, level 2
    3. Lich, level 1
  • UndeadEnTe
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 3
vs
Game length
00:15:51
Patch
1.32
Downloads
64
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Jul 17, 2021 by Stowka
Game breakdown

TeRRoR (GoTeRRoR#2505)

382 APM

Heroes

  • Crypt LordLevel 4
  • Death KnightLevel 2
  • LichLevel 1

Units

  • Gargoyle18
  • Acolyte15
  • Ghoul11
  • Frost Wyrm3

Buildings

  • Ziggurat5
  • Crypt3
  • Tomb of Relics3
  • Spirit Tower3
  • Altar of Darkness1
  • Nerubian Tower1
  • Graveyard1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Sacrificial Pit1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2

Items

  • Potion of Mana4
  • Circlet of Nobility2
  • Dust of Appearance2
  • Rod of Necromancy1
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 123456
Set 147 67 13 5 1 1
Used 537 468 17 388 250 606
Actions by type
Right clicks
2547
Selections
721
Control group selections
2266
Control groups set
234
Build and train orders
144
Abilities
27
Basic commands
53
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

EnTe (EnTe#21775)

198 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 3
  • LichLevel 3

Units

  • Crypt Fiend12
  • Obsidian Statue6
  • Acolyte4
  • Ghoul3

Buildings

  • Ziggurat6
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Destroyer FormLevel 2
  • Web
  • Creature Attack
  • Creature Carapace
  • Banshee Training

Items

  • Rod of Necromancy3
  • Dust of Appearance1
  • Orb of Corruption1

Control groups

Group 12
Set 51 7
Used 409 314
Actions by type
Right clicks
1532
Selections
606
Control group selections
723
Control groups set
58
Build and train orders
102
Abilities
41
Basic commands
38
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
12,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,191 3:57 6,383 7:55 9,574 11:53 12,765 15:51
Army5,625
Economy1,350
Production1,030
Technology1,180
Support3,580
UndeadData incomplete
8,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,191 3:57 6,383 7:55 9,574 11:53 12,765 15:51
Army4,140
Economy300
Production675
Technology1,070
Support2,545

Partial spend: actions with unknown prices are excluded.

15:51 / 15:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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